- #Clean space pressure washing full version#
- #Clean space pressure washing professional#
- #Clean space pressure washing simulator#
- #Clean space pressure washing free#
#Clean space pressure washing free#
Want a clean start? Chill out and replay your favourite jobs in Free Play. There's no right or wrong no time pressure or final score, just you and the tools you need to soak away your stress. Build your own power-washing business and unlock new tools, upgrades and more – all with the simple satisfaction of power-washing to a sparkling finish.īuild up your business in Career Mode and complete a variety of dirty jobs across the dusty town of Muckingham. Fire up your power washer and blast away every speck of dirt and grime you can find. Wash away your worries with the soothing sounds of high-pressure water. It's a dirty job, but someone's got to do it! On top of that, the mysterious customer is back with a suspiciously souped-up up Private Jet, and a germophobic entrepreneur wants you to take on a putrid Public Washroom. In the latest update, you can fuel a fairground rivalry by hosing the Helter Skelter to look as good as new and soak the shady Mayor's Frolic Boat to aid his hasty retreat.
#Clean space pressure washing professional#
But that's not all for this update! We have more cool cosmetics, and the most powerful power washer class ever has arrived - The Professional Duty Washer. We also have brand new Career Mode jobs freshen up the feline features of the Mayor's Monster Truck, then clean and ride on the Ferris Wheel down at the Fairground. In the newest update, PowerWash and chill in Online Co-Op! Lend a helping hand to your closest pal in Career Mode, or up to 6 friends can splash around in Free Play, tackling any job the host has already completed. We will also be crediting new ideas brought explicitly by community members in Steam News posts and dev logs.”
We encourage all feedback, ideas, and opinions, and we will gather these from our Steam Community, Discord and across our social channels daily. We have implemented a community feedback pipeline into the game which players can trigger by pressing F8 and filling in a short form. “The community's involvement is essential to us and to the development of the game. How are you planning on involving the Community in your development process? “It is likely the price will increase the more that content is added, but we have no conclusive plans at the moment.” Will the game be priced differently during and after Early Access?
#Clean space pressure washing simulator#
Whilst there may be some issues, we will be working to resolve these as soon as possible! Community members can contact us with feedback in game using the F8 key, across our social channels or the PowerWash Simulator Discord.” We expect around 5 hours of gameplay for the Early Access release. The game will have two modes Career and Free Play, with various washers, nozzles, and cleaning fluids to use across over ten jobs ranging from small vehicles to larger architectural spaces, as well as a light and humorous story. “The Early Access release has had over a year’s development already, many of the core features are in and polished to a good standard.
What is the current state of the Early Access version? We have the potential to provide some unusual challenges with more experimental gameplay mechanics the popularity of such challenges could inform the direction of the game's tone during production. ” Major updates during Early Access will include at least two multiplayer modes and regular new content drops. We plan to have multiple game modes, community implemented features and licensed content.
#Clean space pressure washing full version#
“The full version will be a well-polished, well-rounded game that appeals to as broad an audience as possible. How is the full version planned to differ from the Early Access version? We’ll be engaging with players to gather feedback and ideas that will shape the game and prioritise new, community-driven features!”Īpproximately how long will this game be in Early Access? Early Access will therefore be used to grow and work with a community that wants to support our game's development. We think we know where the right point on that spectrum PWS should be, but we want to test our assumptions by launching into Early Access to get direct feedback from the buying public. “Simulator games can fall anywhere on a spectrum from serious to daft.